wrap texture when rotated

i have a shader which moves and rotates and a texture on a plane.
with what i am trying to do , the plane cannot move/rotate , so i need to move and rotate the image on the plane its self. I also need it to wrap around.
The issue is that with wrapMode it will not wrap correctly on the plane.
I know if i did a 2 pass on the image , ie. rotate it , capture the image then move it , it will wrap correctly , but this uses to much memory on a mobile device, as i want to do about 300 of these

is there a shader that i can use. Even if its in the asset store.

i have tried to solve it , but i just cant

2289231–153935–ShaderTest.rar (451 KB)


2289231--153937--normal.PNG

I remember the following post that provides a shader that rotates a texture but respects the tiling and offset settings. Hope it helps!

unfortunately, it does not do what i need :(, but thank you