Wrap Unity file inside a swf

I’ve read about the flash embedding api for communicating between Unity generated flash content and a larger flash project.

But I want to know if its in any way possible to wrap a C# generated Unity project within or inside of a AS3 swf wrapper so that the 2 files could ‘talk’ to each other. The swf would dynamically load the unity file at runtime.

Can any Unity experts help?

If possible, are there any code demos?

If you have purchased the Flash export option, then you’ll be able to export a swf. I’m no AS3 expert, so cannot advise you on how you can merge this SWF inside another one, other than point you at:

and:

As I said to begin with, you’ll need to have purchased the Flash export option some time ago, since it’s not been available for at least 12 months.