I’ve read about the flash embedding api for communicating between Unity generated flash content and a larger flash project.
But I want to know if its in any way possible to wrap a C# generated Unity project within or inside of a AS3 swf wrapper so that the 2 files could ‘talk’ to each other. The swf would dynamically load the unity file at runtime.
If you have purchased the Flash export option, then you’ll be able to export a swf. I’m no AS3 expert, so cannot advise you on how you can merge this SWF inside another one, other than point you at:
and:
As I said to begin with, you’ll need to have purchased the Flash export option some time ago, since it’s not been available for at least 12 months.