Wrapper C++ to C#

Hello,

I am looking for an example file to write a wrapper function to communicate GameObjects.

I am trying to write a wrapper C++ to C# and communicate gameobjects,is there any example wrapper function available for reference?

Thanks in advance!


Bharani Prasad

https://github.com/jacksondunstan/UnityNativeScripting

some example links to github in these pages,

Thanks you Trigve and mgear,
this was informative, would you guy’s have any information on QNX side, how I can achieve this communication.

Wrapper to embedded C++ to C# and communicate to gameobjects for QNX system.

I am still going thru these links, maybe this question gets invalid if I found solution in these links :stuck_out_tongue:

Thanks in advance,

Native plugins work the same on QNX, so these docs should help you :slight_smile: