I searched for some time now, I can’t find a solution.
How do I write and read text files with c#? (capture ever single line in it’s own string)
I was told to use a StreamReader thing, but… how=?
I searched for some time now, I can’t find a solution.
How do I write and read text files with c#? (capture ever single line in it’s own string)
I was told to use a StreamReader thing, but… how=?
Yep, reading and writing text files is part of c# natively, and has nothing to do with Unity.
Read this for examples of how to use StreamReader: