I’ve been working on a code for 1 1/2 day to use on iOS device.
I’ve been using testing it on a mac, but switching it iOS didn’t go well. I thought i could just switch from using Application.dataPath
to peristentDataPath and it would work. But NO!
I’m not familiar with using a serializer, so i followed this example Unity Noobs: XML - Writing to an existing xml file.
I used a StreamWriter and created a .txt file, is it a way to use these together.
I would really be greatful for a simple but a full example how to get this done
Thank you in advance.