Hi, I’m really interested in writing audio plug-ins.
I see from Unity YouTube vids that it’s now possible to write a native plug-in and have it run with a Unity GUI.
I guess my ‘native’ it means that a library or DLL is made in C or C++ and compiled for the intended platform for speed, then linked with the unity editor?
It all sounds really great and I’m very keen to get started, where can I get any more information on writing these?
Cheers,
Dave.