wrong? Callstack error

Some times after delete some Entity i have stange error:

wrong?
0x00007FF62F9A9D8C (Unity) StackWalker::GetCurrentCallstack
0x00007FF62F9AD261 (Unity) StackWalker::ShowCallstack
0x00007FF62DFBB365 (Unity) GetStacktrace
0x00007FF6305537C7 (Unity) DebugStringToFile
0x00007FF62FA900A6 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00007FF62F933762(Unity) scripting_method_invoke
0x00007FF62F3FA028(Unity) ExecutePlayerLoop
0x00007FF62F3FA136(Unity) ExecutePlayerLoop
0x00007FF62F3FF01B(Unity) PlayerLoop
0x00007FF62E2AB063(Unity) MainMessageLoop
0x00007FF62E2B4840(Unity) WinMain
0x00007FF630EEC332(Unity) __scrt_common_main_seh
0x00007FFB6DFE3DC4(KERNEL32) BaseThreadInitThunk
0x00007FFB6FD13691(ntdll) RtlUserThreadStart

Does anyone know why this error occurs?

Oh I see… its my stacktrace log from Component System… Very strange stacktrace.