wrong canvas size after build (in editor works)

I don’t know if I’m posting in the right topic, but…

The UI in my game in the editor works fine, but in the build it is cut off from the top and bottom of the screen.



Canvas settings:

interestingly, when I set the "Image" in a similar way, it sort of works, but still weird.

Editor (1440p):

Build (1440p):

okey, i get it. nevermind.

forgot to set correct pivot xd

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