Hello,
I am using the gamma color space through all platforms. But I have a much higher brightness in the editor view than at the android device. Especially the textures need to look overbright, so they are not too dark on the smartphone. I dont use the standard materials because of performance.
Are there any editorsettings I can change for equal representation?
Thanks!
PS: I use 2017.1.0p5 and no HDR and develop for GearVR