I installed Windows 14332 Anniversary SDK. I then fully uninstalled it, removed Visual Studio, Unity and installed everything from scratch (apart, of course from the 14332 SDK). However, when I know try to build Windows Store game form Unity, I get this
DirectoryNotFoundException: Could not find a part of the path “C:\Program Files (x86)\Windows Kits\10\Platforms\UAP\10.0.14332.0\Platform.xml”.
Somehow, Unity tries to build using the old SDK. Any way to configure that?