Wheels on tanks, vehicles and cannons are now separate parts and can rotate individually.
Main guns on tanks, vehicles and cannons are now seperated into a mantlet part and a gun part to allow for realistic gun recoil.
Gun/machine gun muzzles and exhausts are now marked with empty gameobjects to allow for easier spawning of shells, bullets and particles at the right position/rotation.
Small rework and texture rework of all tanks, vehicles and cannons. (Fixed some minor modeling errors. Added extra texture detail to doors, hatches and wheels.)
Added a simple script that makes tank wheels turn.
Added a tank showcasing the wheel and track turning scripts to the demo scene.