Wwise integration DLLNotFoundException AKSoundEngine

Hi all, first time poster here. I’m battling to integrate wwise into my unity project, it throws out these errors constantly as soon as I open the project in the editor.

Basically I made a project and then handed it to an audio designer who integrated wwise into it on his mac, then sent it back to me (this is via github using a separate branch, so no calamity just yet!), and I’ve been battling with this error ever since, and nothing he or I do seems to be helping it.

Also the Audiokinetic website is throwing out code 500 errors every time I try to post a question there, and their support tickets aren’t working either.

Any thoughts?

some relevant forum topics (aka things we’ve tried that haven’t worked):

and preview of the error code here:

For anyone who finds this via google later, the issue was that I had excluded the entire Wwise Plugins folder via a .gitignore file when pulling the project file from my audio dev. He sent the folder to me separately (it was almost 2gb, which is why it was excluded from git), and the project worked just fine after that.

TL;DR: get a full local copy of the project on all working machines, even if you use git