WWW error iphone specific

Hey everyone. My current project uses xml serialization to save and load different things. It will save and upload to my server. It will also load from the server on Start. It works perfect in editor, if the file doesn’t exist on the server there will be a www error saying file does not exists, which is perfect because thats how i know its a new user. But on iphone if I call the same load method which downloads from the server, the game will just freeze. It doesn’t even tell you in xcode that anything is wrong, it says its running fine. But nothing responds in the game. Has anyone else had this before?

Related?:
http://forum.unity3d.com/threads/140906-WWW-class-is-empty-on-iOS

No thats not it. I did figure it out though, a stupid error on my part haha. Thanks anyway!