I m facing a weird issue in Unity 5.0.0 f4. I m using WWW to fetch Data from my Website. But it is not giving me any response. Not even an error or Exception. So i created a simple function to test it.
I was wondering. Do i have to SetUp: CORS, if the WebGL is on the same FTP as the data, that it needs to get with the WWW class?
Because the docs says: Basically any WWW request to a server which is different from the server hosting the WebGL content needs to be authorized by the server you are trying to access
My WebGL is on the same server, but i still don’t get anything from the www.text.
But if i open it with: “www.mydomain.com/webBuild/index.html” everything works well. So why woud the missing of "www’ in the address make so much troubles?