WWW issues

This code should work, the file exists and has data in it, but the routine returns before the data even loads and actually the data never loads and I get no error:

    IEnumerator loadPrefs()
    {
        WWW w = new WWW("http://localhost/Unity/testFile.txt");
        yield return w;
        Debug.Log("w completed with : " + w.text);
         
        _data = w.text;
        prepareGameItems();
    }

The Debug.Log never prints, this file is 32k in size and is reachable when I simply click on the link any clue?

Never mind Id10t error… must stop programming while dead tired…
StartCoroutine() missing :slight_smile: