WWW loading .ogg file from system

void Start()
{
WWW m_get = new WWW(“file://” + Application.dataPath + “/Resources/Audiofiles” + audioPath);
audio.PlayOneShot(m_get.audioClip);
audioClip = m_get.audioClip;
audio.clip = audioClip;
}

Hello
I am using this Start function that should load a “.ogg” file and assigned it as a clip for my audiosource.
But all that happens is :
68752-hoiva.png

It shows that there is something there but it’s actually empty.

The problem was that the ogg file was loaded after it was already assigned to SoundSource.
So I created a simple fix while (m_get == null) my script did nothing but when (m_get != null) I carried on and assigned it to a SoundSource.