void Start()
{
WWW m_get = new WWW(“file://” + Application.dataPath + “/Resources/Audiofiles” + audioPath);
audio.PlayOneShot(m_get.audioClip);
audioClip = m_get.audioClip;
audio.clip = audioClip;
}
Hello
I am using this Start function that should load a “.ogg” file and assigned it as a clip for my audiosource.
But all that happens is :
It shows that there is something there but it’s actually empty.