I want to play a www movie on a 3dobject (a tv) once downloaded. The problem I’m having is that all I see on the object is the first frame of the movie. Nothing plays. Any ideas? This code is basically a cut and paste of this but replacing the guiTexture with a mesh (a plane).
var url = "http://www.unity3d.com/webplayers/Movie/sample.ogg";
var myScreen :GameObject;
function Awake()
{
myScreen=gameObject;
DontDestroyOnLoad(this);//temp
}
function Start () {
// Start download
var www = new WWW(url);
// Make sure the movie is ready to start before we start playing
var movieTexture :MovieTexture = www.movie;
myScreen.renderer.material.mainTexture= movieTexture;
while (!movieTexture.isReadyToPlay)
{
yield;
}
print("movie is ready to play!!");
// Assign clip to audio source
// Sync playback with audio
audio.clip = movieTexture.audioClip;
// Play both movie & sound
movieTexture.Play();
audio.Play();
}