Don’t shoot me if this sounds dumb but I don’t know much about macs.
My WWW download script works fine in the Unity editor, but if I build and Run it as a web player nothing happens.
The console reports the WWW.error output as ‘Failed downloading www.blahblah.com/yaddayadda.txt’.
Is there some setting or trick I am missing?
Oh I’m using Safari 2.0.4.
No, there’s no trick, but internally Unity uses libcurl inside of the Unity Editor and standalones, and uses the browser’s downloading inside the web browser, so there may be some inconsistencies. Most inconsistencies, however, probably will count as bugs, so it is best to use Report Bug on it, and post the script if you can.
Maybe you need “http://” in there and you don’t have it? (Never know
)
Cheers,
-Jon
That works! Why are these things so obvious in the cold light of morning?
Thanks for your help.