WWW not working in UWP, but it works for iOS and Android

Did you adjust the capabilities in the “Package.appxmanifest” file? Here is how to access the Capabilities I’m referring to…

  • Build UWP Player via Unity

  • Open generated .sln file in Visual Studio

  • Open file “Package.appxmanifest”

  • Switch to “Capabilities” tab in “Package.appxmanifest”

  • Enable whatever Capabilities you need, e.g.: Internet (Client & Server), Internet (Client), Point of Service, Private Networks (Client & Server), Remove System, etc

  • Press in Mainmenu > Build > Build Solution

If you post source code, I recommend to use code-tags, makes it easier for people to read:

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