WWW request works in Editor but not in IOS?

I have a .txt on a website and a scrip that pulls the text from that .txt into unity like so.

IEnumerator Start() {
		WWW www = new WWW(url);
		yield return www;
		if(www.error == null){
			wow = www.text;
			Debug.Log(wow);
		}
		
		PlayerPrefs.DeleteAll();
		
		if(PlayerPrefs.HasKey("PartnerSex")){
			int maleBool = PlayerPrefs.GetInt("PartnerSex");
			if (maleBool == 1){
				partnerIsMale = true;
			}
			else{
				partnerIsMale = false;
			}
			
			Initilize();
		}
		else {
			ActivateMenu (13);	
		}
		
	
	}

It works just as intended in the editor, It pulls the text down and I can play with it.
When I build to IOS however. It does not pull the text down.

Any ideas?

This problem ended up being entirely my fault.

I had a variable for the url at the top that was public. so when I changed it later from a “angryarray.com” to “http://angryarray.com” the change did not hold as it was overwriting in the inspector of the editor.