WWW Texture Error 302

I am trying to load a www texture but it shows the following error:

You are trying to load data from a www stream which had the following error when downloading.

302 Moved Temporarily

UnityEngine.WWW:get_texture()

$:MoveNext() (at Assets/Ball Time!/Scripts/Update.js:11)

I have tried using LoadImageIntoTexture but it shows the same error.
Here is my code:

var url = "http://vegavg.yolasite.com/resources/Update.png";

function Start () {
     // Start a download of the given URL
    var www : WWW = new WWW (url);

    // Wait for download to complete
    yield www;

    // assign texture
    renderer.material.mainTexture = www.texture;
}

I was using a 302 response server side to redirect the client to a profile picture. I noticed I would get an error only when I POSTed the request (used WWWForm or included a byte array). The problem went away when I used a GET request. Your client side code is functionally identical to mineā€¦ What does your server-side code look like ?