WWW.texture with a wildcard in the URL

Hello everyone,

If you have a webapge with a url to an image that is always slightly changing, is there any way creative way to display said image in Unity without knowing the exact URL.

For example, if * was recognized as a wildcard character in Unity:

using UnityEngine;
using System.Collections;
    public class example : MonoBehaviour {
        public string url = "https://www.google.com/images/srpr/logo**.png";
        IEnumerator Start() {
            WWW www = new WWW(url);
            yield return www;
            renderer.material.mainTexture = www.texture;

Thank you very much!

That wouldn’t work in a browser, so it won’t work in Unity either. If you know what might go in place of the wildcard, you could try them. Ex logo01.png logo02.png etc. Try them all, one at a time.