WYSIWYG in editor

Hi,
I would like to be able to achieve something like this in the EDITOR:
Having in the editor some buttons to tag (and reflect change) text selection.

Would you please tell me if this is possible…and where I should look (reference, tutorial,…) to get started!
Thanks a lot!

2 Likes

Well, not a single reply :wink:
Is this a silly question…It’s not possible at all to have rich text in a inspector field, is it?

Do you mean in the Game View or in some Editor Inspector?

In the Game view, you would have to construct / design your own UI and implement the desired functionality based on user interactions with these buttons. Over the years, I have seen several user implementation of this type of UI.

Thanks for the reply, no, I mean in the editor inspector!

Would also like something like that.