Hi,
I would like to be able to achieve something like this in the EDITOR:
Having in the editor some buttons to tag (and reflect change) text selection.
Would you please tell me if this is possible…and where I should look (reference, tutorial,…) to get started!
Thanks a lot!
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Well, not a single reply
Is this a silly question…It’s not possible at all to have rich text in a inspector field, is it?
Do you mean in the Game View or in some Editor Inspector?
In the Game view, you would have to construct / design your own UI and implement the desired functionality based on user interactions with these buttons. Over the years, I have seen several user implementation of this type of UI.
Thanks for the reply, no, I mean in the editor inspector!
Would also like something like that.