Hi everyone …
I found the next script in unity 3d manual:
// Change renderer's material each changeInterval
// seconds from the material array defined in the inspector.
var materials : Material[];
var changeInterval = 0.33;
function Update () {
if (materials.Length == 0) // do nothing if no materials
return;
// we want this material index now
var index : int = Time.time / changeInterval;
// take a modulo with materials count so that animation repeats
index = index % materials.Length;
// assign it to the renderer
renderer.sharedMaterial = materials[index];
}
as you can see, this script can change materials array every 0.33 by the variable ‘changeInterval’ …
my request:
use the same script to change ’ X POSITION ’ instead of change ’ MATERIALS ’ every 0.33 … what i need to achieve that ?
regards