So i want to know how unity refers to the Z axis? I know Horizontal, and vertical, but have no idea what unity used for the Z axis(im trying to make an FPS)
X is “right and left”
Y is “up and down”
Z is “forward and backward”
So i want to know how unity refers to the Z axis? I know Horizontal, and vertical, but have no idea what unity used for the Z axis(im trying to make an FPS)
X is “right and left”
Y is “up and down”
Z is “forward and backward”