Hi there!
We’re trying to implement XOne controller support for our game on PC, but we can’t have it working properly. The documentation seems non-existent, and we are just blind guessing things. After looking for information in forums and blogs, all we’ve found is that the XOne controller somehow uses the same X360 mapping, but we are running into some issues.
We can’t properly test the input actions since there is some Axis that is constantly giving us values != 0 and the character won’t stop moving, and we’re guessing that some of the XOne buttons act as triggers, or something like that. But without proper knowledge of how to code this we can’t fix anything.
Can someone help?