xbox360 controller issue

I was having trouble getting my xbox360 controller to work for unity so i downloaded a script from

http://wiki.unity3d.com/index.php?title=Xbox360Controller

But im having trouble implementing it. I have it as an asset but i don’t know where to put it. Apparently its a global imput manager and needs to be treated differently.

in your project folder… project settings folder… replace InputManager.asset with the file…

its basically just a setup of the Edit → Project Settings → Input

the input manager…

if you have made your own settings in the input manager, you should make a backup copy of the inputmanager before you replace the file … if you want…

then in scripts use GetButton, GetAxis etc