Xcode 15 conflict with unity collections package / jobs package EXC_BAD_ACCESS (code=257, address=0x

,

When I create a unity project with collections or jobs package by Xcode 15, I will get a runtime error during the play mode. This issue does not happen in Xcode 14 I am using M1 Macbook. For error detail please refer to the screen capture.

Using Unity 2021.3.11f1 LTS
Collection package version: 1.4
Mac OS 13.4
CPU: M1 Pro Max

Testing Method:

project to reproduce the issue, please download this project and try to build on ios 17: https://github.com/Cstedmund/UnityCollectionsIssue

Some test cases are shown below:

Case 1. Empty URP core project compile and deploy on iOS 16 iPhone 13 pro max by Xcode 14 -> No issue
Case 2. Empty URP core project compile and deploy on iOS 17 iPhone 13 pro max by Xcode 15 -> No issue
Case 3. Empty URP core project compile and deploy on iOS 16.3 iPhone 13 pro max by Xcode 15 -> No issue
Case 4. Empty URP core project with collections/jobs package compile and deploy on iOS 16.3 iPhone 13 pro max by Xcode 14 -> No issue
Case 5. Empty URP core project with collections/jobs package compile and deploy on iOS 16.3 iPhone 13 pro max by Xcode 15 -> Runtime error: App quit and Xcode lost device connection
Case 6. Empty URP core project with collections/jobs package compile and deploy on iOS 17 iPhone 13 pro max by Xcode 15 -> Runtime error: EXC_BAD_ACCESS and please refer to the screencap

9089659--1258843--upload_2023-6-19_16-48-42.jpeg

Log Message

[B][UnityMemory]
Thread 1 Queue : com.apple.main-thread (serial)
#0    0x00000074a9bd57f6 in 0x74a9bd57f6 ()
#1    0x000000010a5e4710 in burst.initialize.statics.8c2be93e18276203cbd918daa2748a10 ()
#2    0x000000010a5f16fc in Staticburst_initialize ()
#3    0x0000000109c14898 in BurstCompilerService::StaticResolve(ScriptingMethodPtr, void*, int, void (*)(void*, int, void*), void (*)(void*, BurstLogType, char const*, char const*, int), char const*) ()
#4    0x0000000109c13ed0 in BurstCompilerService::CompileAsync(ScriptingObjectPtr, void*, int, void (*)(void*, int, void*), void (*)(void*, BurstLogType, char const*, char const*, int), char const*) ()
#5    0x0000000109c14e0c in CompileAsyncDelegateMethod(ScriptingObjectPtr, char const*) ()
#6    0x0000000109b9edac in BurstCompilerService_CUSTOM_CompileAsyncDelegateMethod(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*) ()
#7    0x000000010ac7f804 in BurstCompilerHelper_IsCompiledByBurst_m0239AE7BCAF7076EE75C46D528F04AC34F3761DD ()
#8    0x000000010ac7f8b8 in BurstCompilerHelper__cctor_m2B57C7C8A7B5F4CEE1E1DE05C5FC63C10AE37FD3 ()
#9    0x000000010a5cc988 in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) ()
#10    0x000000010a5cc7e8 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) ()
#11    0x000000010a5cad24 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) ()
#12    0x000000010ac7f210 in BurstCompiler_Compile_m0038D8F2B6CB3915CB12F71E15B14C7355BFC8EF ()
#13    0x000000010ac7eebc in BurstCompiler_CompileILPPMethod2_m545A8FC57B460871C1715F32DD601F2C1CA9C7FA ()
#14    0x000000010ac85130 in Try_0000097BU24BurstDirectCall_Constructor_mAB9F4AF2495AC7AB7AF4A49EEDBBE0F91A94329E ()
#15    0x000000010a5cc988 in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) ()
#16    0x000000010a5cc7e8 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) ()
#17    0x000000010a5cad24 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) ()
#18    0x000000010ac88278 in U24BurstDirectCallInitializer_Initialize_mBB7299DE1F1DF732C60394307234ED45AE14AD82 ()
#19    0x000000010a5cc988 in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) ()
#20    0x000000010a5cc7e8 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) ()
#21    0x0000000109d971e4 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) ()
#22    0x0000000109da2850 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) ()
#23    0x0000000109cca80c in RuntimeInitializeOnLoadManager::Execute(RuntimeInitializeOnLoadCall const&) ()
#24    0x0000000109cca72c in RuntimeInitializeOnLoadManager::ExecuteInitializeOnLoad(RuntimeInitializeLoadType) ()
#25    0x0000000109c37bf8 in CallbackArray::Invoke() ()
#26    0x0000000109cd557c in PlayerInitEngineGraphics(bool) ()
#27    0x000000010a14f908 in UnityInitApplicationGraphics ()
#28    0x0000000109a670f8 in -[UnityAppController startUnity:] ()
#29    0x00000001a5240c44 in __NSFireDelayedPerform ()
#30    0x00000001a627399c in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ ()
#31    0x00000001a6233d2c in __CFRunLoopDoTimer ()
#32    0x00000001a61dd724 in __CFRunLoopDoTimers ()
#33    0x00000001a6226518 in __CFRunLoopRun ()
#34    0x00000001a622adb0 in CFRunLoopRunSpecific ()
#35    0x00000001e7bc5224 in GSEventRunModal ()
#36    0x00000001a868c64c in -[UIApplication _run] ()
#37    0x00000001a868c2b0 in UIApplicationMain ()
#38    0x0000000109a6bc04 in -[UnityFramework runUIApplicationMainWithArgc:argv:] ()
#39    0x000000010413412c in main at /Users/edmund/Desktop/Github/UnityCollectionsIssue/BUild/MainApp/main.mm:26
#40    0x00000001c8bc74f8 in start ()
Thread 2Thread 3Thread 4Thread 5Thread 6 Queue : com.apple.libtrace.state.block-list (serial)
AssetGarbageCollectorHelper (7)AssetGarbageCollectorHelper (8)AssetGarbageCollectorHelper (9)AssetGarbageCollectorHelper (10)AssetGarbageCollectorHelper (11)com.apple.uikit.eventfetch-thread (12)GC Finalizer (13)Job.Worker 0 (14)Job.Worker 1 (15)Job.Worker 2 (16)Job.Worker 3 (17)Job.Worker 4 (18)Background Job.Worker 0 (19)Background Job.Worker 1 (20)Background Job.Worker 2 (21)Background Job.Worker 3 (22)Background Job.Worker 4 (23)Background Job.Worker 5 (24)Background Job.Worker 6 (25)Background Job.Worker 7 (26)Background Job.Worker 8 (27)Background Job.Worker 9 (28)Background Job.Worker 10 (29)Background Job.Worker 11 (30)Background Job.Worker 12 (31)Background Job.Worker 13 (32)Background Job.Worker 14 (33)Background Job.Worker 15 (34)BatchDeleteObjects (35)Loading.AsyncRead (36)UnityGfxDeviceWorker (37)caulk::deferred_logger (38)caulk.messenger.shared:high (39)Thread 40AURemoteIO::IOThread (41)Thread 42

Terminal log

[B][UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=4194304"
    "memorysetup-bucket-allocator-block-count=1"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=4194304"
    "memorysetup-profiler-bucket-allocator-block-count=1"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
Built from '2021.3/staging' branch, Version '2021.3.21f1 (1b156197d683)', Build type 'Release', Scripting Backend 'il2cpp'[/B
[B]MemoryManager: Using 'Default' Allocator.
    "memorysetup-temp-allocator-size-main=4194304"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=262144"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gfx=262144"
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 12744, TID: 717892
Backtrace
=================================================================
3   UnityFramework                      0x000000010a206638 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4   UnityFramework                      0x0000000109cd98a8 _ZN9AGCThreadC2Ev + 204
5   UnityFramework                      0x0000000109cd35a0 _ZN13AGCThreadPoolC2Ev + 148
6   UnityFramework                      0x0000000109cda3a8 _ZN29AssetGarbageCollectorInstanceC2Ev + 24
7   UnityFramework                      0x0000000109d503c8 _ZN17RuntimeStaticBase14InitializeImplEmPFPvS0_10MemLabelIdE + 88
8   UnityFramework                      0x0000000109d4d480 _ZN35RegisterRuntimeInitializeAndCleanup22ExecuteInitializationsEv + 220
9   UnityFramework                      0x0000000109cd5a0c _Z17RuntimeInitializev + 80
10  UnityFramework                      0x000000010a14f728 UnityInitRuntime + 264
11  UnityFramework                      0x0000000109a6bb88 -[UnityFramework frameworkWarmup:argv:] + 36
12  UnityFramework                      0x0000000109a6bbd0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 40
13  NEwproject                          0x000000010413412c main + 60
14  dyld                                0x00000001c8bc74f8 F480DCAC-5BC2-3AB7-A817-CAD4CB120667 + 87288
-> applicationDidFinishLaunching()
-> applicationDidBecomeActive()
[Subsystems] Discovering subsystems at path /private/var/containers/Bundle/Application/CE5779C5-D49D-4828-AED4-C1AF5473C1A5/NEwproject.app/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Initializing Metal device caps: Apple A15 GPU
Initialize engine version: 2021.3.21f1 (1b156197d683)
fopen failed for data file: errno = 2 (No such file or directory)
Errors found! Invalidating cache...
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 12744, TID: 717892
Backtrace
=================================================================
3   UnityFramework                      0x000000010a206638 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4   UnityFramework                      0x0000000109e444b4 _ZN15GfxDeviceClient22AcquireThreadOwnershipEv + 172
5   UnityFramework                      0x0000000109e3853c _Z21CreateClientGfxDevice17GfxDeviceRenderer20GfxCreateDeviceFlags + 252
6   UnityFramework                      0x000000010a0a71b8 _Z15CreateGfxDevice17GfxDeviceRenderer20GfxCreateDeviceFlags + 264
7   UnityFramework                      0x000000010a0a7250 _Z19InitializeGfxDevicev + 112
8   UnityFramework                      0x000000010a14f8e0 UnityInitApplicationGraphics + 20
9   UnityFramework                      0x0000000109a670f8 -[UnityAppController startUnity:] + 52
10  Foundation                          0x00000001a5240c44 __NSFireDelayedPerform + 372
11  CoreFoundation                      0x00000001a627399c 5580A260-85DE-375D-933E-4E6035C60CC1 + 825756
12  CoreFoundation                      0x00000001a6233d2c 5580A260-85DE-375D-933E-4E6035C60CC1 + 564524
13  CoreFoundation                      0x00000001a61dd724 5580A260-85DE-375D-933E-4E6035C60CC1+ 210724
14  CoreFoundation                      0x00000001a6226518 5580A260-85DE-375D-933E-4E6035C60CC1 + 509208
15  CoreFoundation                      0x00000001a622adb0 CFRunLoopRunSpecific + 600
16  GraphicsServices                    0x00000001e7bc5224 GSEventRunModal + 164
17  UIKitCore                           0x00000001a868c64c 72A228BE-E5ED-3515-A3EA-53DE3D120375 + 3741260
18  UIKitCore                           0x00000001a868c2b0 UIApplicationMain + 340
19  UnityFramework                      0x0000000109a6bc04 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
20  NEwproject                          0x000000010413412c main + 60
21  dyld                                0x00000001c8bc74f8 F480DCAC-5BC2-3AB7-A817-CAD4CB120667 + 87288
Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
PID: 12744, TID: 717892
Backtrace
=================================================================
3   UnityFramework                      0x000000010a206638 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
4   UnityFramework                      0x0000000109c8b0d8 _ZN7Texture33VerifyFileTextureUploadCompletionEv + 1024
5   UnityFramework                      0x0000000109c49280 _ZN9Texture2D33VerifyFileTextureUploadCompletionEv + 80
6   UnityFramework                      0x0000000109c49328 _ZN9Texture2D13AwakeFromLoadE17AwakeFromLoadMode + 32
7   UnityFramework                      0x0000000109df25b8 _ZN18AwakeFromLoadQueue28InvokePersistentManagerAwakeEPNS_4ItemEj17AwakeFromLoadModeb + 332
8   UnityFramework                      0x0000000109df23bc _ZN18AwakeFromLoadQueue30PersistentManagerAwakeFromLoadEi17AwakeFromLoadModeb + 148
9   UnityFramework                      0x0000000109df47e0 _ZN17PersistentManager27IntegrateAllThreadedObjectsEv + 136
10  UnityFramework                      0x0000000109df6b04 _ZN17PersistentManager18LoadFileCompletelyEN4core16basic_string_refIcEE + 120
11  UnityFramework                      0x0000000109c0f2a4 _Z24PlayerLoadGlobalManagersPKcS0_j + 504
12  UnityFramework                      0x0000000109cd54fc _Z24PlayerInitEngineGraphicsb + 180
13  UnityFramework                      0x000000010a14f908 UnityInitApplicationGraphics + 60
14  UnityFramework                      0x0000000109a670f8 -[UnityAppController startUnity:] + 52
15  Foundation                          0x00000001a5240c44 __NSFireDelayedPerform + 372
16  CoreFoundation                      0x00000001a627399c 5580A260-85DE-375D-933E-4E6035C60CC1 + 825756
17  CoreFoundation                      0x00000001a6233d2c 5580A260-85DE-375D-933E-4E6035C60CC1 + 564524
18  CoreFoundation                      0x00000001a61dd724 5580A260-85DE-375D-933E-4E6035C60CC1 + 210724
19  CoreFoundation                      0x00000001a6226518 5580A260-85DE-375D-933E-4E6035C60CC1 + 509208
20  CoreFoundation                      0x00000001a622adb0 CFRunLoopRunSpecific + 600
21  GraphicsServices                    0x00000001e7bc5224 GSEventRunModal + 164
22  UIKitCore                           0x00000001a868c64c 72A228BE-E5ED-3515-A3EA-53DE3D120375 + 3741260
23  UIKitCore                           0x00000001a868c2b0 UIApplicationMain + 340
24  UnityFramework                      0x0000000109a6bc04 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
25  NEwproject                          0x000000010413412c main + 60
26  dyld                                0x00000001c8bc74f8 F480DCAC-5BC2-3AB7-A817-CAD4CB120667 + 87288[/B]

Case 7. Empty URP core project with collections/jobs package and using UAAL compile and deploy on iOS 17 iPhone 13 pro max by Xcode 15 -> Runtime error:
Thread 1: EXC_BAD_ACCESS (code=257, address=0xa9014ff4a9bd57f6)
and please refer to the screencap

9089659--1258858--upload_2023-6-19_17-54-10.jpg

Log Message

[B][UnityMemory]
Thread 1 Queue : com.apple.main-thread (serial)
#0    0x00000074a9bd57f6 in 0x74a9bd57f6 ()
#1    0x0000000110cdb920 in burst.initialize.statics3 ()
#2    0x0000000110d13340 in Staticburst_initialize ()
#3    0x000000010ff327fc in ::burst_initialize(void *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Libraries/lib_burst_generated.cpp:8
#4    0x000000010ffcef44 in ::StaticResolve() at /Users/bokken/buildslave/unity/build/Runtime/Burst/Burst.cpp:1067
#5    0x000000010ffce3f8 in ::CompileAsync() at /Users/bokken/buildslave/unity/build/Runtime/Burst/Burst.cpp:334
#6    0x000000010ffcf570 in ::CompileAsyncDelegateMethod() at /Users/bokken/buildslave/unity/build/Runtime/Burst/BurstDelegateCache.cpp:45
#7    0x000000010ff34b48 in ::BurstCompilerService_CUSTOM_CompileAsyncDelegateMethod() at /Users/bokken/buildslave/unity/build/artifacts/iOS/Modules/iOS_arm64_nondev_i_r/Bindings/CoreBindings.gen.cpp:11211
#8    0x0000000113d022b4 in ::BurstCompilerService_CompileAsyncDelegateMethod_mDEA0EF934BF3674C1B47014A7518886D1DC2FE80(RuntimeObject *, String_t *, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/UnityEngine.CoreModule.cpp:9991
#9    0x0000000112aedfc4 in ::BurstCompilerHelper_IsCompiledByBurst_m0239AE7BCAF7076EE75C46D528F04AC34F3761DD(Delegate_t *, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:7462
#10    0x0000000112aee108 in ::BurstCompilerHelper__cctor_m2B57C7C8A7B5F4CEE1E1DE05C5FC63C10AE37FD3(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:7490
#11    0x000000010faab134 in RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Il2CppInvokerTable.cpp:156544
#12    0x0000000110c8186c in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:576
#13    0x0000000110c816b4 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:562
#14    0x0000000110c7fbf0 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:917
#15    0x000000010f4ef484 in il2cpp_codegen_runtime_class_init_inline(Il2CppClass*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Libraries/libil2cpp/include/codegen/il2cpp-codegen-il2cpp.h:657
#16    0x0000000112aec790 in ::BurstCompiler_Compile_m0038D8F2B6CB3915CB12F71E15B14C7355BFC8EF(RuntimeObject *, MethodInfo_t *, bool, bool, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:6672
#17    0x0000000112aec064 in ::BurstCompiler_CompileILPPMethod2_m545A8FC57B460871C1715F32DD601F2C1CA9C7FA(RuntimeMethodHandle_tB35B96E97214DCBE20B0B02B1E687884B34680B2, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:6298
#18    0x0000000112b98018 in ::Try_00000A42U24BurstDirectCall_Constructor_mB110B90A1753DDA76BEC765734BA51044BCA4EF3(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Collections.cpp:11701
#19    0x0000000112b98078 in ::Try_00000A42U24BurstDirectCall__cctor_m3C84AC61BB336450883D955E604F084A18F335EE(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Collections.cpp:11718
#20    0x000000010faab134 in RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Il2CppInvokerTable.cpp:156544
#21    0x0000000110c8186c in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:576
#22    0x0000000110c816b4 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:562
#23    0x0000000110c7fbf0 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:917
#24    0x000000010f4ef484 in il2cpp_codegen_runtime_class_init_inline(Il2CppClass*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Libraries/libil2cpp/include/codegen/il2cpp-codegen-il2cpp.h:657
#25    0x0000000112bf2974 in ::U24BurstDirectCallInitializer_Initialize_mBB7299DE1F1DF732C60394307234ED45AE14AD82(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Collections2.cpp:1726
#26    0x000000010faab134 in RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Il2CppInvokerTable.cpp:156544
#27    0x0000000110c8186c in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:576
#28    0x0000000110c816b4 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:562
#29    0x000000011017f72c in ::scripting_method_invoke() at /Users/bokken/buildslave/unity/build/Runtime/ScriptingBackend/Il2Cpp/ScriptingApi_Il2Cpp.cpp:292
#30    0x000000011018b160 in ::Invoke() at /Users/bokken/buildslave/unity/build/Runtime/Scripting/ScriptingInvocation.cpp:298
#31    0x0000000110096330 in Invoke [inlined] at /Users/bokken/buildslave/unity/build/Runtime/Scripting/ScriptingInvocation.h:71
#32    0x000000011009631c in ::Execute() at /Users/bokken/buildslave/unity/build/Runtime/Misc/RuntimeInitializeOnLoadManager.cpp:253
#33    0x0000000110096250 in ::ExecuteInitializeOnLoad() at /Users/bokken/buildslave/unity/build/Runtime/Misc/RuntimeInitializeOnLoadManager.cpp:238
#34    0x000000010fff7a74 in Invoke [inlined] at /Users/bokken/buildslave/unity/build/Runtime/Core/Callbacks/CallbackArray.h:70
#35    0x000000010fff7a5c in ::Invoke() at /Users/bokken/buildslave/unity/build/Runtime/Core/Callbacks/CallbackArray.h:331
#36    0x00000001100a1c90 in ::PlayerInitEngineGraphics() at /Users/bokken/buildslave/unity/build/Runtime/Misc/Player.cpp:523
#37    0x00000001106f30a0 in UnityInitApplicationGraphics at /Users/bokken/buildslave/unity/build/PlatformDependent/iPhonePlayer/LibEntryPoint.mm:198
#38    0x000000010f4d5228 in -[UnityAppController startUnity:] at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/UnityAppController.mm:121
#39    0x00000001a5240c44 in __NSFireDelayedPerform ()
#40    0x00000001a627399c in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ ()
#41    0x00000001a6233d2c in __CFRunLoopDoTimer ()
#42    0x00000001a61dd724 in __CFRunLoopDoTimers ()
#43    0x00000001a6226518 in __CFRunLoopRun ()
#44    0x00000001a622adb0 in CFRunLoopRunSpecific ()
#45    0x00000001e7bc5224 in GSEventRunModal ()
#46    0x00000001a868c64c in -[UIApplication _run] ()
#47    0x00000001a868c2b0 in UIApplicationMain ()
#48    0x0000000104d48610 in main at /Users/edmund/Desktop/Github/Education_ARVR/ios/MainApp/AppDelegate.swift:5
#49    0x00000001c8bc74f8 in start ()
Thread 2Thread 4Thread 5com.apple.uikit.eventfetch-thread (7)Thread 9com.apple.SwiftUI.AsyncRenderer (10)AssetGarbageCollectorHelper (11)AssetGarbageCollectorHelper (12)AssetGarbageCollectorHelper (13)AssetGarbageCollectorHelper (14)AssetGarbageCollectorHelper (15)GC Finalizer (16)Job.Worker 0 (17)Job.Worker 1 (18)Job.Worker 2 (19)Job.Worker 3 (20)Job.Worker 4 (21)Background Job.Worker 0 (22)Background Job.Worker 1 (23)Background Job.Worker 2 (24)Background Job.Worker 3 (25)Background Job.Worker 4 (26)Background Job.Worker 5 (27)Background Job.Worker 6 (28)Background Job.Worker 7 (29)Background Job.Worker 8 (30)Background Job.Worker 9 (31)Background Job.Worker 10 (32)Background Job.Worker 11 (33)Background Job.Worker 12 (34)Background Job.Worker 13 (35)Background Job.Worker 14 (36)Background Job.Worker 15 (37)BatchDeleteObjects (38)Loading.AsyncRead (39)caulk::deferred_logger (40)caulk.messenger.shared:high (41)Thread 42AURemoteIO::IOThread (43)Thread 44

Terminal log

[B][UnityMemory]
[B]sceneWillEnterForeground[/B]

[B]sceneDidBecomeActive[/B]

[B]Built from '2021.3/staging' branch, Version '2021.3.11f1 (0a5ca18544bf)', Build type 'Release', Scripting Backend 'il2cpp'[/B]

[B][UnityMemory] Configuration Parameters - Can be set up in boot.config[/B]

[B]    "memorysetup-bucket-allocator-granularity=16"[/B]

[B]    "memorysetup-bucket-allocator-bucket-count=8"[/B]

[B]    "memorysetup-bucket-allocator-block-size=4194304"[/B]

[B]    "memorysetup-bucket-allocator-block-count=1"[/B]

[B]    "memorysetup-main-allocator-block-size=16777216"[/B]

[B]    "memorysetup-thread-allocator-block-size=16777216"[/B]

[B]    "memorysetup-gfx-main-allocator-block-size=16777216"[/B]

[B]    "memorysetup-gfx-thread-allocator-block-size=16777216"[/B]

[B]    "memorysetup-cache-allocator-block-size=4194304"[/B]

[B]    "memorysetup-typetree-allocator-block-size=2097152"[/B]

[B]    "memorysetup-profiler-bucket-allocator-granularity=16"[/B]

[B]    "memorysetup-profiler-bucket-allocator-bucket-count=8"[/B]

[B]    "memorysetup-profiler-bucket-allocator-block-size=4194304"[/B]

[B]    "memorysetup-profiler-bucket-allocator-block-count=1"[/B]

[B]    "memorysetup-profiler-allocator-block-size=16777216"[/B]

[B]    "memorysetup-profiler-editor-allocator-block-size=1048576"[/B]

[B]    "memorysetup-temp-allocator-size-main=4194304"[/B]

[B]    "memorysetup-job-temp-allocator-block-size=2097152"[/B]

[B]    "memorysetup-job-temp-allocator-block-size-background=1048576"[/B]

[B]    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"[/B]

[B]    "memorysetup-temp-allocator-size-background-worker=32768"[/B]

[B]    "memorysetup-temp-allocator-size-job-worker=262144"[/B]

[B]    "memorysetup-temp-allocator-size-preload-manager=262144"[/B]

[B]    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"[/B]

[B]    "memorysetup-temp-allocator-size-audio-worker=65536"[/B]

[B]    "memorysetup-temp-allocator-size-cloud-worker=32768"[/B]

[B]    "memorysetup-temp-allocator-size-gfx=262144"[/B]

[B]MemoryManager: Using 'Default' Allocator.[/B]

[B]-> applicationDidFinishLaunching()[/B]


[B]Setting UIViewControllerBasedStatusBarAppearance to NO is no longer supported.[/B]

[B]Apple actively discourages that, and all application-wide methods of changing status bar appearance are deprecated[/B]


[B]-> applicationWillEnterForeground()[/B]

[B]-> applicationDidBecomeActive()[/B]

[B][Subsystems] Discovering subsystems at path /var/containers/Bundle/Application/43FFE78F-9100-4923-BBBC-AFEE4DF6D6C3/OxfordSciXR.app/Frameworks/UnityFramework.framework/Data/UnitySubsystems[/B]

[B][Subsystems] No descriptors matched for  examples in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json.[/B]

[B][Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json[/B]

[B][Subsystems] No descriptors matched for  displays in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json.[/B]

[B][Subsystems] 1 'meshings' descriptors matched in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json[/B]

[B]Initializing Metal device caps: Apple A15 GPU[/B]

[B]Initialize engine version: 2021.3.11f1 (0a5ca18544bf)[/B]

[B]<0x105709f40> Gesture: System gesture gate timed out.[/B]

[B]XRGeneral Settings awakening...[/B]

[B]UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)[/B]

[B]UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])[/B]

[B]UnityEngine.Logger:Log(LogType, Object)[/B]

[B]UnityEngine.Debug:Log(Object)[/B]

[B]UnityEngine.XR.Management.XRGeneralSettings:Awake()[/B]
4 Likes

any updates/???

what unity version are you using? I just tried your project and it runs just fine for me (both xcode 15 and 15.1 beta)