Xcode 16 support on Build Automation

Some adnetworks already starting to require XCode 16 to be used, to build on iOS

  • Updated minimum Xcode requirement to 16.0 to match IronSource SDK.

Do we have a plan when XCode will be updated to the latest version?

Hi @unityventures5,

Yes it’s under active development. we should be launching 16.0, 16.1, and 16.2 in the coming weeks. We are seeing some failures in our automated test suite which is preventing us from launching.

Once we get the tests to pass we’ll launch it under the [experimental] label as usual.

Hi everyone, are there news about this matter? It seems apple will be enforcing Xcode 16 by late April. I received this message when uploading a binary a few days ago.

Although delivery was successful, you may want to correct the following issues in your next delivery. Once you’ve corrected the issues, upload a new binary to App Store Connect.

ITMS-90725: SDK version issue - This app was built with the iOS 17.2 SDK. Starting April 24, 2025, all iOS and iPadOS apps must be built with the iOS 18 SDK or later, included in Xcode 16 or later, in order to be uploaded to App Store Connect or submitted for distribution.

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Any updates? This seems rather urgent now…

hi @ninuxw and @Mogu_kun,

Xcode 16.0 and 16.1 have been available on the platform for some weeks now, they are selectable in the drop-down menu. They require macOS Sonoma to run, which is an Apple requirement: Xcode - Support - Apple Developer

I’ve also confirmed with the team and we will be launching Xcode 16.2 hopefully by end of week, but it might get delayed until next week. at that time the “Experimental” label will be removed from 16.0/16.1, and we will introduce the “Deprecated” label to everything below 16.x due to the new requirement from apple to ship using 16.x+.

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Hi, thank you for the update. Sounds great!

Thanks for the update and response!