Hi,
I am using Unity 4.6 and yesterday updated Xcode to 6 for IOS8 features.
Now after getting a build, it appears forced rotated and half is cut off the screen .My game is set to landscape orientation both on Unity and Xcode
Any ideas?
Hi,
I am using Unity 4.6 and yesterday updated Xcode to 6 for IOS8 features.
Now after getting a build, it appears forced rotated and half is cut off the screen .My game is set to landscape orientation both on Unity and Xcode
Any ideas?
Ok, I fixed it as you said but on Unity I selected Auto Rotation and on Xcode selected Landscape Left and Right.
Thanks.
I had the same issue when I set the screen rotation to either “Landscape Left” or “Landscape Right” in the Unity Player Settings; I fixed it by setting to “Auto Rotation” and only allowing orientation for Landscape in the sub options.