Xcode 8.1 in UCB

Hi,

We are currently hitting an issue where builds from UCB crash on our test devices.

I suspect this is related to the fact that we’re building the game locally using Xcode 8.1, but the newest version on UCB is 8 (trying to prove this claim now).

When is Xcode 8.1 (or newer) going to be available on UCB ?

No immediate plans to add Xcode 8.1 in the short term. I don’t think there are any significant differences that would affect a Unity project building for iOS, but if there is a strong reason to deploy a newer version of Xcode we can make that happen.

The issue i’m seeing is due to a native iOS library that we’re using.

I have yet to prove that it’s Xcode’s fault, but another dev has an older Xcode (7.x) and had the same issue when building locally.

Me & another dev on the team have the newer Xcode and our local builds work just fine.