Xcode 9.3 and iOS 11.3 for Unity Cloud

I just upgraded the Unity ARKit plugin to the 1.5 version and changed my build to target iOS 11.3. I can do manual builds thru xcode with no errors, but Cloud build fails with errors.

My build settings are iOS 11.3 and locally I’m using Xcode 9.3, thats why the builds work. The cloud build config is set to use “Latest Compatible Version”, but then the full log says its using Xcode 9.2 and iOS 11.2!?

Does Unity Cloud not yet support Xcode 9.3 and iOS 11.3?

Here is my ARKit post with the errors.

Xcode 9.3 is not supported in Cloud Build yet. It will be added soon (but don’t have a definite ETA).

:frowning: Thanks. I have an ARKit 1.5 app releasing soon and would love to automate the build process with Cloud builds.

@dannyd Can you give us an estimate on when Xcode 9.3 will be available on the cloud build?

By next week at the latest.

Xcode 9.3 support was added today.

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Thank you

Hey @dannyd ,
I’m now seeing that my iOS cloud builds are sometimes running with Xcode 9.2 and sometimes with Xcode 9.4.1
I normally wouldn’t mind, but every build that runs with xcode 9.2 fails for me, and every build with 9.4.1 (and every Android build) succeeds.

Is there a way to set the xcode version cloud build uses…? It’s pretty broken for us now :frowning:

@eladleb4 - we had a few builders incorrectly configured that were missing Xcode 9.4. You shouldn’t see this problem going forward (but please reach out if you do).

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