we’re trying to run the PolySpatial samples in the Xcode Beta 2 simulator.
To achieve that, we downgraded from Xcode Beta 6 to Beta 2. When starting the project from Xcode Beta 2 the sample app launches after some time but the simulator is not usable. No input is registered at all and the menu items (e.g. Features/Face ID) indicate the simulator is somehow not aware that it’s running visionOS.
Sounds like a bug in Xcode but have you experienced that? We’ve already reinstalled Xcode, the simulator runtime etc… Only answer I found for that problem in the Apple forums is using a newer simulator version, which seems to be not compatible with the current PolySpatial beta (makes sense, as it is shipped with Beta 6…). Can anyone provide a workaround/fix for that? When will a new version with compatibility for Xcode Beta >6 be released?
I think we are seeing something similar. We can pass pointer/keyboard input through the I/O menu, but in all the example screenshots there are controls in the bottom-right that we are missing.