Xcode build failed after importing Soomla core and Soomla store

Hi all,
I am trying to integrate a game I am developing with its store as configured in the iTunes Connect.

I tried following this getting started tutorial:
http://know.soom.la/unity/store/store_gettingstarted

I am creating my game in Unity. Everything was working fine so far, I was able to run my game in my Apple devices, however after I imported both the Soomla Core and Soomla Store packages, it broke up my iOS build.

The exception is as follows:
ld: library not found for -lSoomlaiOSStore
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I checked the directory “/Assets/Plugins/iOS/Soomla” in the Unity project root folder and there are four files there:

  • libSoomlaiOSCore.a
  • libSoomlaiOSStore.a
  • libUnityiOSStore.a
  • libUnitySoomlaiOSCore.a

I also checked the directory “/Libraries/Plugins/iOS/Soomla” in the Xcode project and I can see the same four files are being copied there.

I tried adding the -force_load command to the Other Linker Flags options of my Xcode project as suggested by the page above but got no success.

Any clue on what might be wrong here? I am running out of ideas.
Thanks in advance!

Additional info:
Unity 5.3.0f4 Personal running on Windows 10
Xcode project copied from Windows and pasted in a Mac Virtual Machine with OS X Yosemite and Xcode 7.1
soomla-unity3d-core v1.2.3
soomla-unity3d-store v1.9.3

Thanks for your reply and suggestion, @gurdotan!

Apparently the problem was related to building the Xcode project in Windows. After I installed the Unity in the Mac VM and started building from there, the problem went away.

Please close this topic.