Hi all,
I am trying to integrate a game I am developing with its store as configured in the iTunes Connect.
I tried following this getting started tutorial:
http://know.soom.la/unity/store/store_gettingstarted
I am creating my game in Unity. Everything was working fine so far, I was able to run my game in my Apple devices, however after I imported both the Soomla Core and Soomla Store packages, it broke up my iOS build.
The exception is as follows:
ld: library not found for -lSoomlaiOSStore
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I checked the directory “/Assets/Plugins/iOS/Soomla” in the Unity project root folder and there are four files there:
- libSoomlaiOSCore.a
- libSoomlaiOSStore.a
- libUnityiOSStore.a
- libUnitySoomlaiOSCore.a
I also checked the directory “/Libraries/Plugins/iOS/Soomla” in the Xcode project and I can see the same four files are being copied there.
I tried adding the -force_load command to the Other Linker Flags options of my Xcode project as suggested by the page above but got no success.
Any clue on what might be wrong here? I am running out of ideas.
Thanks in advance!
Additional info:
Unity 5.3.0f4 Personal running on Windows 10
Xcode project copied from Windows and pasted in a Mac Virtual Machine with OS X Yosemite and Xcode 7.1
soomla-unity3d-core v1.2.3
soomla-unity3d-store v1.9.3