Hello everyone here, I have been fighting this issue for severals days now without seeing the end of it.
I have created a simple game in unity 4.5, using only the EaseSave2 plugin. Everything is exported and runs perfectly in the iOS simulator. When I try to build in Xcode for an iOS device I get mach-O type errors. I have looked about one hundred pages on the internet with dozens of possible causes but none of them helped me to fix it.
I have tried to add libraries, re-install both Xcode and unity ( just to be sure ) and to export/import my assets into a new project - the results are the same. Note that if I create an empty project with only a sprite in background it builds correctly.
Thank you so much in advance !
Here are the errors :
Undefined symbols for architecture armv7:
“__showBannerAdTopRight”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“__showInterstitialAd”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“__initAds”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“__hideBannerAds”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)