Xcode error compiling Unity Remote

Hello,

Argh. Board ate the last attempt at this evidently, so here we go again. Sorry for repeat if this is duplicate.

I get the following error when compiling UnityRemote. iphone sdk 2.1, iphone os 2.1 on my device. FYI, I have setup all NON unity portions of dev cert, provisioning profile, adding my device to apple dev portal, etc. successfully.

CodeSign error: no certificate found in keychain for code signing identity ‘iPhone Developer’

My cert received from apple IS in my keychain at its default install location in ‘login’ section. Anyone had same problem and maybe shed some light on where I go from here? I am frustrated beyond words at this point and would really appreciate some help.

Thanks,

–J

You have to create a certificate, a team admin has to approve it (those parts are to be done on the apple developer prgram page), then you have to download that and double click it so it gets added to the keychain.

Thanks Tom, but like I said in my original post. I have done ALL of that. I can open my keychain and look at the apple dev cert. It IS in the keychain in the default location(s).

do you only have one cert there or two?
I have two there, one is the apple developer cert and the other is the one i made myself.

I just have the apple cert that I downloaded from the program portal once I set that all up.

yeah, there´s the reason, that´s not enough.
You have to go to the iphone developer portal, click the certificates link on the left side and follow the instructions to create the second certificate you´re missing.
You can find the instructions for all steps here:
file:///Applications/Unity%20iPhone/Documentation/Components/Account%20Setup%20Help.html
Looks like you have to do step 7 and onwards from where you are now.

Thanks, that got me able to compile. but now I am getting error when it installs on the device just like here… http://forum.unity3d.com/viewtopic.php?t=16288