Whilst testing my game on my iPhone I got the following Error in xCode:
Execution of the command buffer was
aborted due to an error during
execution. Caused GPU Hang Error (IOAF
At first it didn’t seem to affect my game much but then at one point it completely freezed it and i just get a shaky image that looks like the game keeps switching between the two same frames. Anyone any idea where that might come from and how to fix it?
BTW: I didn’t add any new shaders or modify the existing ones during the last build…