Hey all,
So somehow I am getting what I think are Google Ad errors, even though there is no trace of google ads anywhere I can see in my project. I checked the plist, mobile dependency resolver, packages folder, normal assets folder, it’s all gone. I haven’t been using it for a while. There are no issues when I build to android, because I guess google doesn’t care if I have google ads in there without actually using it or having it registered to anything.
However, on xcode, I have the normal issues, but the issues that I can’t get passed are similar to this:
Undefined symbol: _CGSizeFromGADAdSize
Undefined symbol: _GADAdSizeEqualToSize
Undefined symbol: OBJC_CLASS_GADAppOpenAd
Undefined symbol: _OBJC_CLASS__GADRewardedInterstitialAd
Etc. There’s a lot of them.
If I download google ads dependencies, it works… but then the project hits an unskippable breakpoint. The error log says that there is an issue with google ads, because I haven’t registered the code correctly. It’s frustratiing and completely confusing, because I can’t find any trace of google ads stuff in my project. Any help or troubleshooting tips is super welcome
Note: I am using Unity Ads now