I’ve made a build of my Unity app.
(Lion, Unity 4.0, Xcode 4.5.2)
I brought it into Xcode to see what it would look like on Simulator.
It gives me no option other than “iOS Device”. I do not have the option of viewing it on Simulator.
When I hit “Run”, I’m given a popup:
“Xcode cannot run using the selected device.
No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run your application or choose an iOS simulator as the destination.”
(Yes, I’d like to select the simulator, unfortunately, it doesn’t give me the option).
I then started just a generic app project in Xcode, and it gives me the options of:
“iOS Device, iPad 6.0 Simulator or iPhone 6.0 Simulator”.
I can view a generic Xcode app on Simulator just fine. Simulator works.
But why can’t I view the Unity build with Simulator?
Am I missing a step in Unity or Xcode?
I have screen caps:
First ones is the Unity build.
2nd is the xcode app that works fine.