XML and Unity iOS

Hi,

I was just wondering if anyone has experience getting an XML parser to work with iOS? Is it possible? :slight_smile:

You can use System.Xml if you donโ€™t mind a little bloat to file size.

Otherwise I got Mono.Xml working at http://unity3d.com/support/documentation/Manual/Reducing%20File%20size.html
In the Reducing Included Dlls section. Although that one is purely a parser and you need to create a handler to create the imported structure.

Thanks, Ntero :slight_smile: Iโ€™ll look into that.

Happy holidays!