Hi,
I’m trying to deploy my game on WP8, but I’ve a problem with my XML.load.
I use this:
#if NETFX_CORE && !UNITY_EDITOR
using XmlDocument = WinRTLegacy.Xml.XmlDocument;
#else
using XmlDocument = System.Xml.XmlDocument;
#endif
And my VB application crashes when execute this: (it works fine on IOS or Unity Editor):
xmlDoc.Load(new StringReader(textAsset.text));
It’s said me that I had a unhandled exception ‘System.NullReferenceException’ in WinRTLegacy.DLL.
Any idea to solve this problem ?
Thanks a lot.