Is there a way to make Unity read an XML file and then parse it in javascript?
I would like to parse the iTunes xml file in such a way, that I can create Song objects in the scene, which I can then further manipulate, etc…
Is there a way to make Unity read an XML file and then parse it in javascript?
I would like to parse the iTunes xml file in such a way, that I can create Song objects in the scene, which I can then further manipulate, etc…
Tried google xml and unity and unity3d xml and all sorts, didn’t return this one.
Thank you for the link.
This is what we use. It’s very easy to use.