XmlSchema.Read failing in the WebPlayer

Our project uses Xml and Xml Schema to perform quick configuration changes within our application.
We are building it as a Windows Standalone application and as a Web Player application.

This problem only occurs when running the Web Player version:
I am specifying an xml file and a schema file as text assets in the inspector.
I have an XMLReader object that prepares XmlReaderSettings.
When it tries to read the schema, it throws a TypeInitializationException.

This appears to be caused by a private or protected permission that only exists in the Web Player build.
Is my understanding of the problem correct?
Will there be a fix for this issue?

===============================================================
Here’s the code excerpt. schemaA and xmlA are passed in as TextAsset:

using System.Xml.Schema;

...

System.IO.MemoryStream schemaStreamL    = new System.IO.MemoryStream(schemaA.bytes);
System.IO.MemoryStream xmlStreamL       = new System.IO.MemoryStream(xmlA.bytes);
ValidationEventHandler handlerL         = new ValidationEventHandler(ValidationHandler);
				
// Validation Settings
XmlReaderSettings settingsL             = new XmlReaderSettings();
settingsL.CloseInput                    = true;
settingsL.IgnoreComments                = true;
settingsL.ValidationType                = ValidationType.Schema;	        
settingsL.ValidationEventHandler += handlerL;

settingsL.ValidationFlags |=				
XmlSchemaValidationFlags.ReportValidationWarnings |
XmlSchemaValidationFlags.ProcessIdentityConstraints;
				
// Read Schema
Debug.Log("Create Schema reader");
XmlSchema xmlschemaL = XmlSchema.Read(schemaStreamL, handlerL); 
				
Debug.Log("Add Schema to settings");
settingsL.Schemas.Add(xmlschemaL);
				
// Load XML
Debug.Log("Loading XML into XmlDOC");
m_Document.Load(XmlReader.Create(xmlStreamL, settingsL));

===============================================================
Log Generated by the Web Player:

Create Schema reader

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/WebPlayer/UnityEngineDebug.cpp Line: 43)

Processing System Exception

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/WebPlayer/UnityEngineDebug.cpp Line: 43)

System.TypeInitializationException: An exception was thrown by the type initializer for System.Xml.Schema.XmlSchemaUtil —> System.MethodAccessException: Attempt to access a private/protected method failed.

at System.Security.SecurityManager.ThrowException (System.Exception ex) [0x00000] in :0

at System.Xml.Schema.XmlSchemaUtil…cctor () [0x00000] in :0

— End of inner exception stack trace —

at System.Xml.Schema.XmlSchema.ReadAttributes (System.Xml.Schema.XmlSchema schema, System.Xml.Schema.XmlSchemaReader reader, System.Xml.Schema.ValidationEventHandler h) [0x00000] in :0

at System.Xml.Schema.XmlSchema.Read (System.Xml.XmlReader rdr, System.Xml.Schema.ValidationEventHandler validationEventHandler) [0x00000] in :0

at System.Xml.Schema.XmlSchema.Read (System.IO.Stream stream, System.Xml.Schema.ValidationEventHandler validationEventHandler) [0x00000] in :0

at Config.VIC_XMLReader…ctor (UnityEngine.TextAsset xmlA, UnityEngine.TextAsset schemaA, .VIC_ConfigManager vcm) [0x00000] in :0

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/WebPlayer/UnityEngineDebug.cpp Line: 43)

bump

When initializing, XmlSchemaUtil makes use of Environment.GetEnvironmentVariable which is not authorized in the Web Player.

See XmlSchemaUtil code at https://github.com/mosa/Mono-Class-Libraries/blob/master/mcs/class/System.XML/System.Xml.Schema/XmlSchemaUtil.cs#L50.
See Environment.GetEnvironmentVariable restriction at Unity Script Reference – Mono Compatibility.