I have some user editable configurations I want to serialize, and have been using XMLSerialize from mono to create these.
In the editor, I had just been placing the xml files in the project folder, but that does not work with players. I tried making an Assets/Resources folder and putting them there, but no luck.
Where should I put these?
And on a related question, I have the idea that the players create log files for errors. Where are these stored in the players? (Not the web player, of course)