XPand Game Prototype Released to the Unity Asset Store!, you can get the complete project files, C# source code and assets for it.
XPand Game Prototype is an Example Project of an inGame Level Editor put in practice in a skeleton game in Unity, perfect for anyone interested in making a game that can be expanded by user generated levels and distribute them online!.
The level editor features level loading from external files, insert, move, rotate through gizmos, and a coordinate editor.
XPand also features a game skeleton that can be reused as a base for your next project, which features a main menu, pause menu, video options dialog, splash screen, controls dialog and level selection dialog.
version 1.6 Now Mac App Store and Application Sandboxing Compliant!!
version 1.7 includes a NEW rewritten level save/load system that uses dictionaries instead of arrays, now its much more easier to add more objects to the object library, now any prefab with any name can be added to the library without requiring any tag
version 1.8 includes a couple of small bug fixes
version 1.9 includes a very important fix to the gizmos that prevented the user to select the gizmo if it was behind or inside another object, specially useful when 2 or more objects are close to each other, it works with both move and rotate gizmos
version 2.0 includes a lot of important bug fixes that greatly improves the editor functionality, it now has an overall smoother operation
also snap to grid returns, lets hope this time not as crappy as the one available in 1.6
this update is highly recommended for everybody who has purchased xpand
XPand Game Prototype is currently available in the Unity Asset Store HERE NOW FOR $60 US Dollars!
You can try the compiled demos:
XPand Game Prototype Demo WINDOWS
here are some images: