XR hands mess up UI mask

For some reason the hand shows UI stuff that should have been masked. Has anyone ever seen this before?

January 30, 2025

Hi @Da_Elf,
This certainly looks like a masking problem. Are you using the default shader that comes with the XRI package? Can you provide the name of the material and/or shader that is being used so we can confirm a reproduction on our end.

Do you mean the shader on the hand? It would be the default shader then I guess since I havent changed anything on the hands.