I’m using the XR Interaction Toolkit to create an apk for an Oculus headset. When using Unity 2022 w/ XR Interaction Toolkit 2.5, the left/right controllers appears under XR Origin (XR Rig)>Camera Offset when I add the XR Origin objects. But when I use Unity 2023.3.0b5 w/ XR Interaction Toolkit 3.0.0-pre.1 RC and add the XR Origin, only the Main Camera appears under XR Origin (VR)>Camera Offset. As a result, when I build the apk, the controllers are unusable in the headset (they don’t appear when you move them around and the buttons don’t do anything).
Any advice on what should be done differently for XR Interaction Toolkit 3? There doesn’t appear a way to use the older toolkit with Unity 2023.