XR Interaction Toolkit Bug on VisionOS - Hand Poke Interaction not working when timescale less than 1

As the title says, my game uses XR Interaction Toolkit to handle hand poke interaction with UI via XRUIInputModule.

All works as intended when the timescale is 1, but when I reduce the timescale below 1 during some gameplay, UI poke interaction stops working on VisionOS.

Same UI poke interaction works totally fine when the timescale is less than 1 in other OpenXR platforms having XR Plug-in provider set to OpenXR.

Unity Version: 2022.3.19
Packages Version:
“com.unity.xr.management”: “4.4.1”
“com.unity.xr.interaction.toolkit”: “2.5.2”
“com.unity.xr.hands”: “1.3.0”
“com.unity.xr.visionos”: “1.0.3”

brother bless…
did. youfix …?
i. have. the same problme. …
any help please?

1 Like

hey sorry just saw this - I ended up refactoring the part of my project that’s changing the timescale. :frowning: