I’m very new to VR Development and so I’ve been following the tutorial made by Valem on youtube earlier this year.
I’m using the XR Interaction Toolkit preview and when I go to play my project, I’ll load it up and it’ll have the wrong controller model. So I plugged the detected controller input type into a debug and it says I’m using the oculus touch controllers, which is a problem because I’m actually using an Oculus Rift S which uses the Oculus Quest controllers.
Does anyone know what might be the problem or where I can even begin to look for a solution? There’s nothing online about this problem anywhere.