Hi All,
When I enabled Post processing(Bloom)
with Single pass Multi-view
,
Nothing observed on left eye but white screen is observed.
If I disabled Post processing
or changed OpenXR Render Mode to Multi-pass
,
I could observe every displays show right images.
This issue is observed on both Oculus Quest Pro
and Qualcomm XR device
.
Below are my project settings.
- Unity 2022.3.2f1
- OpenXR Plugin 1.7.0
- Post Processing 3.2.2
- Built-in(non URP) / Linear / GLES3
- Qualcomm Snapdragon Spaces 0.14 + Qualcomm XR Device or
Oculus XR Plugin 4.0.0 + Oculus Quest Pro.